Victor Kruger

7th Level Magic user

Character Information

Experience 89,028
Hit Points 34
Armour Class 2

Age 24

Strength 14
Dexterity 17
Constitution 16
Intelligence 18
Wisdom 15
Charisma 12

Magic items 

  • Bracers of defense AC7: Minimum armour class of 7
  • +3 Staff of Striking
  • +3 Ring of Protection
  • Robe of useful items: Although this appears to be an unremarkable item of apparel, if the robe of useful items is worn, the magic user will note that it has small cloth patches in various shapes sewn onto it. The wearer, and only the wearer of the robe, can see, recognise, and detach any 1 of these patches in 1 round. Detaching a patch causes it to become an actual item, as indicated below. A robe will always have two each of the following patches: dagger, pole (10′), lantern (filled and lit), mirror (large), sack (large)
  • 5,237 gp
paralysation, poison, death magic
13
Petrification / polymorph
11
Rod Staff Wand
9
Breath Weapon
13
Spell
10

Spells

1st Level  
4 Enlarge
  Magic Missle
  Magic Misslet
  Magic Missle
2nd level  
2 Strength
  Strength
3rd level  
2 Haste
  Lightening Bolt

Combat

AC  10 9 8 7 6 5 4 3 2 1 0
+3 Staff 5 6 7 9 10 12 15 18 20 20 20

Weapons

SM Large Bonus
Staff 1-6 2-6 +3
Equipment/Encumbrance
 Encumbrance and Movement [Base Move 12"/Normal Encumbrance 350gp/Strength Bonus +200gp]
Leather Backpack
Candle -
Leather Map Case
Hooded Lantern
Oil Flask x1
Small Belt Pouch
20gp
-
25gp
60gp
20gp
5gp
50' Rope
Waterskin
Iron Spike x2
Tinder Box
Staff  (Magical half encumbrance)
Robe (Magical half encumbrance)
75gp
50gp
20gp
2gp
50gp
15gp
Normal 0 - 550
Base Movement 12"
Heavy 551 - 900
Base Movement 9"
Very Heavy 901 - 1,250
Base Movement 6"
Encumbered 1,251+
Base Movement 3"- 4"
Total
 
 
342gp